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Necropolis

Adventure and strategy mobile game

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Screenshots

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Paladins

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Obstacles

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Sinistra

  Sinistra was originally intended to include 5 regions, but the many overhauls of the game system forced us to scale back our ambitions. Each region was to be unique, with several unique Obstacles as well as its own characters and choices to make.

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Necropolis includes a lore, and was designed with extensive documentation, simulations and a to-do list!

Its creation was an opportunity for me to learn many important concepts and lessons in Game Design.

Click below for more information on the duo behind the game, its progress, and its universe.

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This site and all its elements, unless otherwise stated, are the sole property of Clément Delamarre.

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